Monday, October 31, 2011

Rosie Black

Rosie is sort of the byproduct of the last character design assignment I worked on. She's been slightly reworked and fleshed out, but she's more or less an idea that's been with me for a while.







Rosie Black, age 22, single, bisexual, student

Rosie Black, originally Ross Black, was born into a wealthy family, her father the CEO of an enormous software company. She was groomed from an early age to inherit the company, pressured constantly to earn the highest grades possible, absorbed strict organizational habits, and excelled at extracurricular activities—particularly the youth competitive shooting at the gun range owned by her father.

Her parents divorced when she was five, her mother leaving the country and seldom heard from again. Her busy father was rarely present, and primarily communicated with her through brusque text messages. Regardless, Rosie has always admired him and works hard to meet his expectations. Although her father certainly loved her (in his own way), his distant personality and heavy involvement with work prevented him from noticing his “son’s” affinity for girlish toys and clothing, let alone that Ross did not even realize “he” was supposed to be male.

When, at age twelve, Rosie learned in her health class that she was doomed to grow into a hulking, hairy man, she panicked. Her first instinct was to cry, but she instead cornered the owner if a pharmacy owned by the Black company, threatening to have him fired if he didn’t find a way to stop it. She’s had a steady source of anti-androgens and estrogen ever since. Her father, consistently absent, has apparently failed to notice the transition; as she remains closely bound to his expectations, he is the only person around whom Rosie presents herself as a man.

Outside of her studies, Rosie enjoys expensive collectable dolls and following Lolita-esque fashion. Coordinating outfits is her primary creative outlet, and one of the few expressive elements she allows into her otherwise disciplined and goal-driven lifestyle. At exactly 8 AM every day, she orders the same cup of tea from her favorite café near her university, as she is fond of both rigid scheduling and that particular flavor of tea. She has continued to frequent the shooting range since childhood; despite the obnoxious company, she enjoys the feeling of power and the precision afforded by her excellent marksmanship, as well as the sense of security to make up for her lacking physical strength.

She makes little time for relationships, which often fall to the wayside, thanks to the cold and distant tendencies hiding behind her charismatic smile—a trait she shares with her father. Her lingering insecurities surrounding her gender identity (although she makes every effort not to show them) are also a contributor to her hesitance to open up to anyone. Strictly atheist, she believes wholeheartedly in self-reliance, and rarely looks out for others, nor does she expect others to look out for her. She speaks succinctly and assertively with a level tone, and while her girlish demeanor and clothing choices are often initially off-putting, her competence and posture quickly demand the respect of those around her. She has learned to pick her battles, reserving her opinions for the times she feels they are most warranted, consistently remaining calm, and rarely losing arguments as a result. Although outwardly upright and proper, she has few qualms about using underhanded methods to get what she wants.

Apart from her distinctly feminine tastes, Rosie grew up to be everything her father had hoped, and she occasionally steps in to manage the branches of the company that Mr. Black has no time for. She visits with her father in his office twice every month for precisely twenty-six minutes; this is currently their only opportunity to ever see each other face-to-face.



Visual reference and inspiration:

Aya Takano

Also been playing a lot of Professor Layton lately. Not entirely unrelated to animation, but I've always thought those games had really interesting and unusual characters; they have lots of subtlety and depth, even though they look so goofy and exaggerated at a first glance.

Aaaannnd Lily Hoshino's character designs and illustration cards for Mawaru Penguindrum.
(more:
http://hibernatingpenguin.tumblr.com/post/8508590676/mawaru-penguin-drum-end-card-1-5-hoshino-lily
http://hibernatingpenguin.tumblr.com/post/11762552655/mawaru-penguin-drum-end-card-11-15-hoshino)

Thursday, May 5, 2011

On Her Sleeve - Spring 2011 Final



My sophomore final. The project was a little ambitious, and there are lots of things I would have liked to have time to improve, like adding breathing holds, more follow through, less reliance on really long still frames/after fx shortcuts, better line quality and scans at a higher dpi. That said, it was a really great learning experience, and I have a much better feel now for how to handle this kind of heavy project.

All of the background textures are hair. They were made by scanning in my wigs and making color alterations and cutouts in Photoshop. It was supposed to be a quickie solution, but the resulting aesthetic is actually kind of cool, and it helps to inform the narrative a little.

Thank you to Amanda, who did an enormous chunk of the Photoshop work basically for free. You're amazing. Also to my voice actress, Parker, who is a complete badass. And to everyone in the department who offered me advice, help and moral support.

Sunday, March 6, 2011

Freeform

I made this with an idea for a film in mind, and to experiment with compiling hand-drawn elements in After Effects. I'm sorry for the periodically awful quality; that was one of the less successful parts of the experiment.

I plan to color it at some point.

Energy (Colored)

Monday, February 28, 2011

Animatic

It's not everything I originally envisioned; there's supposed to be one extra scene, but I herped when I should have derped, so for now, enjoy what I managed to complete.

Sunday, February 13, 2011

Model Sheet





The final model sheet. I didn't have the time or energy to render all the drawings I wanted to use, including some of her more dynamic poses. So here's some sketchbookery:


Some earlier pre-viz stuff:





I fought with the colors A LOT. I actually have a psd document with like, 60 billion interchangeable color combinations.